![dishonored 2 mission 7 combination lock dishonored 2 mission 7 combination lock](http://img.youtube.com/vi/IwltUI6GuYc/0.jpg)
#DISHONORED 2 MISSION 7 COMBINATION LOCK WINDOWS#
I guess that is due to Denuvo's obfuscation methods (Malware like behavior) and I wonder if Denuvo is blocking the info regarding the crashes from Windows to hide that it is Denuvo causing the crashes? (like with DOOM). no info of the crash and no info of there even being a crash. I check Windows Event Viewer to look for a log on the crash and there is absolutely nothing there. When I'm playing for a few mins, and then the screen goes black for 1-2 seconds and BOOM! back to the desktop with no error/crash message at all, I want to tear my hair out and scream profanity at the top of my lungs! The big problem I get is crashing, crashing and more crashing! When I had the factory overclock on my GTX1080 the game would crash out every 3-5mins, and with the clocks at stock with NO overclock at all, the came crashes out every 10-15 mins! I tried reducing the details and I get the same crashing even when the details are all set to their lowest settings, and the resolution is gimped down to 720p! I am beyond annoyed. I bought Dishonored 2 a couple of weeks ago, and although I get playable performance (60ish FPS) on ultra at 1080p.
![dishonored 2 mission 7 combination lock dishonored 2 mission 7 combination lock](http://vgfaq.com/wp-content/uploads/2016/11/Dishonored-2-Mission-6-Painting-3.jpg)
The issue seems to be that some timer in the game is required to be running at exactly 60Hz or else you get bad microstutter/framepacing issues which make it feel like the game is running at half the framerate. It's not completely broken like it was before the most recent patch. So the game is still a bit of a mess, and you still can't run it any faster than 60 FPS (even with G-Sync), but it should be possible to find some combination of settings that mostly works now. You likely need G-Sync for 100% smooth performance at all times, and without any tearing. If you don't care about screen tearing, just disabling V-Sync and running in fullscreen mode should work, as long as the in-game framerate limiter is set to 60. If it's close enough, V-Sync probably works. The reason people are reporting different things is that it probably depends on slight timing differences as "60Hz" displays are not all running at exactly 60.000000Hz. (possibly with the new fullscreen optimizations enabled on Windows 10) Some people here say they get better results in fullscreen with V-Sync on though.
#DISHONORED 2 MISSION 7 COMBINATION LOCK FREE#
NVIDIA V-Sync would influence the framerate which is likely to affect that, while running (old) borderless mode with v-sync disabled should not - and still remain free of tearing.
![dishonored 2 mission 7 combination lock dishonored 2 mission 7 combination lock](https://gameranx.com/wp-content/uploads/2016/11/Dishonored-2_20161111104831-1-1400x788.jpg)
However, for native 3440x1440, I really need something faster than a GTX 1070.Ĭlick to expand.The issue seems to be that some timer in the game is required to be running at exactly 60Hz or else you get bad microstutter/framepacing issues which make it feel like the game is running at half the framerate. I wish that it ran better, and supported framerates >60 FPS, but it is at least in a playable state now. Still, it sounds like there are at least two different things that people can try to see if it allows the game to run smoothly for them. There shouldn't be a difference in V-Sync behavior between fullscreen/borderless if you're on the Win10CU. If I disable the optimizations and use true fullscreen exclusive mode, I get the same bad stuttering that was always there. (set it to anything else and those issues return)Īnd again: if you're on the Creators Update, the game is basically in borderless mode whether it's set to fullscreen or not, unless you have disabled fullscreen optimizations. It's not as bad as an external framerate limiter or NVCP V-Sync being applied, but the only thing that eliminates the frame-pacing/microstutter issues is to use the game's framerate limiter set to 60 FPS in borderless mode. I've downloaded it again and tested on both systems I have - one with a G-Sync display and another connected to a TV, and V-Sync still causes it to stutter.